Monday, August 14, 2006
Multimedia Physics links
| 1-Dimensional Kinematics | Newton's Laws | Vectors and Projectiles | Momentum and Collisions | Work and Energy | Circular, Satellite and Rotational Motion | Special Relativity | Static Electricity | Waves, Sound and Light | Ray Optics | QuickTime Movies | Shockwave Animations |
GIF Animations:
1-Dimensional Kinematics
- Average vs. Instantaneous Speed (6 seconds)
- Hot Wheels Track (37 seconds)
- Acceleration vs. Constant Velocity (3 seconds)
- Constant Rightward Velocity (13 seconds)
- Constant Leftward Velocity (13 seconds)
- Rightward Velocity with a Rightward Acceleration (11 seconds)
- Rightward Velocity with a Leftward Acceleration (10 seconds)
- Leftward Velocity with a Leftward Acceleration (11 seconds)
- Leftward Velocity with a Rightward Acceleration (10 seconds)
- Passing Lane - Position vs. Time Graph (11 seconds)
- Passing Lane - Velocity vs. Time Graph (10 seconds)
- The Stoplight (13 seconds)
- Motion of a Two-Stage Rocket (23 seconds)
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Newton's Laws
- Newton's Law of Inertia
- The Car and The Wall (23 seconds)
- The Motorcyclist (13 seconds)
- The Truck and Ladder (16 seconds)
- The Elephant and The Feather - Free Fall (9 seconds)
- The Elephant and The Feather - with Air Resistance (14 seconds)
- Skydiving (17 seconds)
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Vectors and Projectiles
- Vector Direction (7 seconds)
- Vector Addition: 6 + 8 = ??? (10 seconds)
- Vector Addition: The Order Does NOT Matter (18 seconds)
- The Plane and The Wind (9 seconds)
- The River Boat (5 seconds)
- Parabolic Motion of Projectiles (10 seconds)
- The Monkey and The Zookeeper (2 seconds)
- Throw at the Monkey in a Gravity Free Environment (4 seconds)
- Throw above the Monkey with Gravity On (4 seconds)
- Throw at the Monkey at a Fast Speed with Gravity On (4 seconds)
- Throw at the Monkey at a Slow Speed with Gravity On (4 seconds)
- Horizontally Launched Projectiles (12 seconds)
- Non-Horizontally Launched Projectiles (15 seconds)
- Maximum Range (13 seconds)
- The Plane and The Package (12 seconds)
- The Truck and The Ball (14 seconds)
- A Satellite as a Projectile (21 seconds)
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Momentum and Collisions
- The Astronaut Catch (10 seconds)
- The Diesel Engine and Flatcar Collision (27 seconds)
- The Cart and The Brick
- Part A - 2-kg Brick dropped on a 3-kg Cart (26 seconds)
- Part B - 2-kg Brick dropped on a 1-kg Cart (28 seconds)
- The Fish Catch
- Big Fish in Motion Catches Little Fish (15 seconds)
- Little Fish in Motion is Caught by Big Fish (31 seconds)
- Car-Truck Collisions (collisions between objects of unequal mass)
- Car "Rear-Ends" Truck - Inelastic (12 seconds)
- Truck "Rear-Ends" Car - Inelastic (16 seconds)
- Car "Rear-Ends" Truck - Elastic (28 seconds)
- Truck "Rear-Ends" Car - Elastic (16 seconds)
- Head-On Collision Between Car and Truck - Inelastic (28 seconds)
- Head-On Collision Between Car and Truck - Elastic (24 seconds)
- Two Dimensional Collision Between Two Cars (8 seconds)
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Work and Energy
- Which Path Requires the Most Energy? (19 seconds)
- Energy Transformation for Downhill Skiing (49 seconds)
- Energy Transformation on a Roller Coaster (31 seconds)
- Energy Transformation for a Dart (13 seconds)
- Energy Transformation for a Pendulum (63 seconds)
- Energy Conservation on an Incline (9 seconds)
- Stopping Distance of a Hot Wheels Car (14 seconds)
- How Far Will It Skid? (23 seconds)
- How High Will It Go? (19 seconds)
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Circular, Satellite, and Rotational Motion
- Uniform Circular Motion (6 seconds)
- Inertia and The Right Hand Turn (8 seconds)
- The Centripetal Force Requirement (6 seconds)
- Roller Coaster G-Forces (24 seconds)
- Orbiting Satellites (21 seconds)
- Kepler's Laws of Planetary Motion
- First Law - The Law of Ellipses
- Second Law - The Law of Equal Areas (7 seconds)
- Third Law - The Law of Harmonies
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Einstein's Theory of Special Relativity
- Length Contraction (41 seconds; includes 4 animations)
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Static Electricity
- Charging a Single Sphere by Induction
- Using a Negatively-Charged Object (28 seconds)
- Using a Positively-Charged Object
- Charging a Two-Sphere System by Induction
- Using a Negatively-Charged Object (26 seconds)
- Using a Positively-Charged Object
- Charging an Electrophorus Plate by Induction
- Using a Negatively-Charged Object (33 seconds)
- Using a Positively-Charged Object
- Charging an Electroscope by Induction
- Using a Negatively-Charged Object (34 seconds)
- Using a Positively-Charged Object
- Charging an Object by Contact
- Using a Negatively-Charged Object
- Using a Positively-Charged Object
- Grounding a Positively-Charged Electroscope (14 seconds)
- Grounding a Negatively-Charged Electroscope (14 seconds)
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Waves, Sound and Light
- Longitudinal Pulse (8 seconds)
- Tuning Forks and Longitudinal Waves (7 seconds)
- Guitar Strings and Longitudinal Waves (8 seconds)
- Sound Waves and the Eardrum (14 seconds)
- Propagation of an Electromagnetic Waves (30 seconds)
- Standing Waves on a String
- 1st Harmonic (3 seconds)
- 2nd Harmonic (3 seconds)
- 3rd Harmonic (4 seconds)
- 4th Harmonic (4 seconds)
- 5th Harmonic (4 seconds)
- Reflection of a Pulse at a Fixed End (8 seconds)
- Reflection of a Pulse at a Free End (7 seconds)
- Reflection: Echo vs. Reverberation (30 seconds)
- Boundary Behavior of Pulses
- Transmission from a More Dense to Less Dense Medium
- Transmission from a Less Dense to a More Dense Medium (8 seconds)
- Standing Wave Formation on a String (11 seconds)
- 2-Point Source Interference Patterns
- Changing Separation Distance (60 seconds)
- Changing Wavelength (32 seconds)
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Ray Optics
- The Law of Reflection (11 seconds)
- Image Formation for Plane Mirrors (30 seconds)
- Ray Diagrams for Concave Mirrors
- Object Located Beyond the Center of Curvature (11 seconds)
- Object Located at the Center of Curvature (11 seconds)
- Object Located Between Center of Curvature and the Focal Point (10 seconds)
- Object Located In Front of Focal Point (9 seconds)
- Image Formation for Concave Mirrors
- The Broken Pencil (20 seconds)
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QuickTime Movies
Vectors and Projectiles
- Horizontally Launched Projectile (50 seconds)
- Non-Horizontally Launched Projectile (60 seconds)
Momentum and Collisions
- Car-Truck Collisions (collisions between objects of unequal mass)
- Car "Rear-Ends" Truck - Inelastic (20 seconds)
- Truck "Rear-Ends" Car - Inelastic (20 seconds)
- Head-On Collision Between Car and Truck - Inelastic (20 seconds)
Work and Energy
- Roller Coaster (60 seconds)